by Dean Washburn Spring 1996/Vol 3, no 1 In 1979, while attending a local game convention, my friend, Steve,
and I learned a new and unique game under the tutelage of Colin
Barnhorst. After playing this game?1829?I determined to find a
copy for myself. After several games of 1829, I was hooked... Forty five minutes out of London the train stopped at the Leighton
Buzzard station. Just my luck! The up-to-now intermittent rain
started coming down heavier as I walked onto the platform and
no one was waiting for me. Due to a number of circumstances, Francis
and I hadn't been able to coordinate my arrival time so I called
him from the station. I had met him briefly the year before at Origins in San Jose but
I didn't object to his suggestion that I could recognize him as
the older gentleman with an 1829 game box under his arm. Within
a short time he arrived at the station and, sure enough, he carried
an 1829 box--red, not green--under his arm. A short drive from the station and pulled up to the modest duplex
the Treshams call home. I met Francis' wife, Eileen, his daughter,
Isabella, and his son, Edmund. I had expected to find a large
collection of games but was somewhat disappointed to find that
Francis, while a prolific designer of games, doesn't own many
copies of games other than his own (Most of the games he does
have are the copies of 18xx games that he requires before he will
grant license to use his unique tile and stock system.). He admitted
that he spent about thirty percent of his game-playing time on
railway games, but then qualified that statement by stating that
even that percentage was due to his current development of 1825,
his newest 18xx game. He showed me mock-ups of some of the game
boards and the computerized designs for the other boards. While
I found them fascinating, I had to admit to him that I was mainly
interested in past designs rather than future projects. With that, he had Edmund bring out Mainline, which I had never
seen before nor even heard of. He explained that he had designed
Mainline for a group he occasionally gamed with. The tile play
was similar to what we now know as 18xx games, but the map was
abstract and in the shape of a diamond. While a fun rail building
game, he had decided that Mainline lacked something: a touch of
reality. So he had decided to place the Mainline game system onto
a map of southern England and, voila, 1828. I took a double take
when I saw the map?it looked exactly like my 1829 board except
for the name. He explained that he later had decided to name the
game 1829 to be more historically accurate. The other part of
the game system, the stock manipulation/stock market system evolved
from his play of another game, Monopoly. Unlike this perennial
favorite where the money circulates and eventually ends up in
the hands of one player and the other players drop out of the
game along the way, he wanted a game where the system allowed
players to generate money by their own play and where no player
was ever out of the game until the game ended. He then dropped
the bomb on me; it seems the initial design was not a railway
game at all, but an airline game where commodities moved from
place to place. Fortunately for me and a lot of other gamers, the people in his
group were interested in railways so he changed the game to a
railway game. I had never really thought about the evolution of the stock market
before except that there must have been some complex formula that
determined the initial prices of the stock. Not entirely true.
It seems that after deciding that 100, 90 and 82 were proper starting
prices and the subsequent designing of his trains, Tresham noticed
that his stencil set still had a lot of sevens, sixes, and ones. We took a break for lunch and drove to a local pub, the Globe
Inn. After we ordered and obtained a couple of local brews, we
went outside to side down. The Globe is situated alongside the
Grand Union Canal and, while we were sitting there discussing
transport in general and water transport in specific, a beautiful
boat pulled up and docked. The boat was reminiscent of the style
of canal boats once used on the Erie Canal, except that this one
was motorized and was painted in a color scheme that reminded
me of the colors of the Midland Railway. My remarks about the
boat and a few curious questions revealed what I believe to be
Francis' true passion?canal boats! Francis spends at least three afternoons each week helping out
at the Wyvern Shipping Company Limited, a firm which rents canal
boats to vacationers (generally families). He uses his skills
as a retired engineer to inspect the boats, make or order any
necessary repairs, and give orientation rides to renters who have
never handled one of these craft before. On one rare occasion,
Edmund and he were called upon to retrieve one of the company's
boats from a few miles away when, apparently the crew and captain
had a disagreement and the crew mutinied and abandoned the boat. Back at his home, we continued looking through his games. I was
pleased to be able to see an early version of Civilization, where
there were areas on the board with a population level of 0; i.e.
where population could only exist if a civilization had learned
agriculture. I also took a look at his collection of 18xx games,
probably the only complete collection I shall ever see. One of the truly delightful British traditions is tea time. I
was happy to be invited to take tea with Francis and his family.
While enjoying our tea and various pastries, we watched a video
of the marching band of his children's school. I couldn't resist
saying that I recognized that tune as My Country Tis of Thee knowing
full well that in Britain it is only known as God Save the Queen.
This led to a discussion of the American version of the English
language versus the English version. With the time getting late,
I decided to head back to London. Francis took me back to the
train station and I caught my train just as it started to rain
again. When I left London, I had purchased a ticket to Northampton and
return, as well, having formed the intention of going on after
I visited with Francis in Leighton Buzzard. In the end, I found
Francis such an interesting individual that I never made it to
Northampton. I would like to share some of his comments, while
interesting, did not fit within the context of this article: As we were driving past an old country church, I commented about
its Norman architecture. Frances replied that "Some people think
that English civilization began with the Norman conquest but most
people agree that it merely put English civilization on hold for
a few hundred years." I wasn't sure how to take that comment since
my English ancestors were Normans. I asked if he had ever played
the game, Britannia? He responded, "Once, just once." Francis said that everyone had told him that the train ride through
Nebraska would be extremely boring. He said that if you've never
seen it before it isn't boring at all. Unfortunately, Darwin Bromley
(President of Mayfair Games, Inc) wanted to play train games all
the way from Chicago to San Jose so his view of the scenery was
somewhat limited. He also recalled a stop the train made in New
Mexico where the temperature outside was somewhere around 110
yet the Native American merchants lined up on the platform to
sell their wares didn't seem to notice. He thought that they must
be used to the heat but he couldn't understand how, or even, why. When he attended Origins in Michigan some years, ago, Francis
rented a car in Windsor, Ontario and commuted to the convention
in Detroit. He admitted that it was different to drive a car on
the right side of the road while sitting on the left side. Having
driven cars (and large trucks) in various places around the world,
he said the only situation he had any problems with was drivng
an English-style car on the right side of the road. I found it
interesting that large English trucks have the steering wheel
on the left side so that the driver can better watch the edge
of the road rather than the center. To your health, Sir. Home | The Manifest | All Aboard | Train Gamers Gazette Questions or comments? Email tgatrains@aol.com. The contents of this Web Site are copyright © 1998 by The Train
Gamers Association, Inc. All rights reserved. Designed by Scott Lininger. Last modified Tuesday, 16-Jun-1998 12:39:47 CDT
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A Day With Francis Tresham
May 29, 1995 and I've just boarded the train at London's Euston
Station that will take me to Leighton Buzzard to visit with Francis
Tresham, the man who created 1829, 1830, 1853, Civilization, Spanish
Main and several other games. As the train left the station and
headed out through the suburbs of London on what seemed fairly
rough trackage, I wondered if I would have built my London & North
Western Railway here. Probably not. The people I play with rarely
let me have the LNWR.
Now, I understand the rationale for the remaining companies' starting
prices of 76, 71, 67, etc.
I commented that the canal boats were very much like the houseboats
which tourists rented on the Mississippi river near where I had
grown up. So, after lunch, Francis took me over to Wyvern shipping
and, as luck would have it, found a boat in. I looked over the
boat closely?the roominess of this narrow boat surprised me. I
could understand why these craft were best suited for a family;
if you didn't know your fellow travelers well when you started
your journey, you would by your trip's end.
I also learned about the color schemes for the boats. All the
major boat rental companies have their own scheme, much like the
old railways of Britain. Wyvern Shipping's livery is a light blue
with a red trim.
After the visit to the boatyard, Francis took me up to Milton
Keynes, just a little to the north of Leighton Buzzard to look
at the aqueduct. We walked along the canal and watched the boats
negotiate their way through the locks. It was interesting to watch
as the children (crew) opened and closed the locks while their
father (captain) handled the tiller and throttle. Further along
the canal to the aqueduct, itself, we studied this impressive
feat of engineering completed nearly a hundred years ago and which
allowed the canal to pass approximately thirty feet above the
Ouse river. From the side, Milton Keynes aqueduct looked like
any old railway or road bridge but when you saw a boat going across
it, it seemed positively impressive.
During our walk we talked about many places around the world where
Francis had lived and worked during his career. Most fascinating
were his times in Israel and South Africa. My favorite recollection
is his tale of catching the train for Jo'burg (Johannesburg) to
Durban. He was unable to catch the shiny, modern train and instead
caught a later train which was older but had more character?polished
wood trim and open air platforms between the cars were something
that the modern train didn't have.
Francis stood on the platform and watched the veldt by the light
of the full moon...
It was then that I was surprised to learn the reason that 1830
had been delayed from its original release date. The playtesters
at Avalon Hill moved the C? from its location along Lake Erie
to its true start position at Richmond. They then could not understand
why the play of the game was unbalanced. The debate came down
to a standard argument that rages even today?whether to have a
game that played well versus a game that was truly historically
accurate. Francis admitted that the C? didn't even get Cleveland
until 1919. But, we all know who won that argument.
The games I mentioned at the start of this article are not the
only ones that Francis has designed. He showed me a special inner
track that he designed for his own use with Monopoly. He also
designed an interesting stock game which was marketed briefly
in England without a great deal of success. What I found fascinating
about the stock market was that a company could only rise in value
if the space above its current price stood vacant; on the other
hand, if a stock price fell, it went to the next available lower
price which could be a long drop. He also described a mechanical
game of horse racing that created some years ago. It was based
on a random principle of string wrapping around an axle. Unfortunately,
the number three horse seemed to win more often than any of the
others.
Francis Tresham on the Norman Conquest
On His Trip to Origins
On Driving on the Wrong Side of the Road/Car
... 1995 and a plethora of 18xx games to feed my addiction born
that far away day in 1979. We, all of us, have come so far. As
my day with Francis Tresham fades to a fond memory, the best way
I can think of to end this article and to thank him for what he
started is to return to him the toast he made to me during our
lunch:
The Puffing Billy | RailCon | The Switchyard | Union Station