8.4 A COMBAT EXAMPLE
Since combat in Children of Fire is
much different from the traditional round-by-round
systems employed in many other role-playing games, we've
decided to include an sample combat scene to help
Jack Higgins has been convinced by
a demon that his wife was murdered by his own brother,
actuality it was the demon who dispatched Jack's wife,
but this insidious creature has made jack believe it is
In a rage he confronts his brother in the kitchen
with the intent of beating him to death.
Since the storyteller senses a
combat scene is imminent he asked for a roll as Jack (a
player character) enters the kitchen.
The player rolls 2d10 for Jack and receives a
9 (a slightly lower than average roll).
This number is added to Jack's athleticism score
of 8 to come up with a final result of 17.
The storyteller, who is playing the character of
William, also rolls using his athleticism score of 7.
He rolls a 15 making his final score of 22.
He has beaten Jack by five.
While not enough to kill Jack (Jack's health
score is 9) it is still a decisive advantage for
Keep in mind, just because a combat
roll is made does not mean combat must take place.
It is possible for William to convince his
brother that he had nothing to do with Jack's wife's
murder, though this is not the case in our example.
The scene begins
"The kitchen door swings open and Jack is
standing there. There's
a crazy look in his eyes, a mixture of both profound
sadness and rage.
At the kitchen table, William looks up from the
steak he was about to cut into.
Sensing that something's wrong, he rises from the
"Without a word I charge at him."
"William's look of concern turns to shock as
you barrel, shoulder first, into him.
The air is violent expelled from his lungs and he
is sent cascading across the floor knocking his head
against the side of the refrigerator.
He lies there struggling to get his breath.
"I jump on top of him and start pummeling
him in the face and driving his head into the floor over
and over again."
(still using the combat roll as a guide),
"As you leap, William grabs for the refrigerator
and pulls it open.
Your forehead connects with the corner of the
door, opening up a large gash over your right eye. The
blow stuns you as you drop to one knee over your
up to the counter, William grabs for a bottle resting on
the counter, and flipping open the cap throws a
mysterious liquid in your eyes.
The pain is unimaginable.
Pushing you off him, he rolls to his feet as you
struggle to get to yours as well
"Jack, what the hell are you…"
"I'm not listening to him.
I pick up a chair and swing it."
"Your eyes are burning, the pain getting
more intense with every second, your vision is blurry,
but still you're able to lash out with the chair.
William, still trying to catch his breath is able
to get a hand up in time to slightly deflect the chair.
The blow doesn't land solidly, but still William
Player: "I swing again."
Storyteller: "William is ready
for this second swing, He lunges forward on your back
swing and drives you into the sink.
Then, pulling you forward he throws you into the
table spilling its contents all over the floor."
Player: "I grab the knife my
brother was using to cut his steak and swing backwards
(The storyteller likes this move. It's an innovative move that shows the player was paying
attention to the scene.
He was about to have Jack get knocked out in a
second or two, but he changes his mind.
This nice piece of role-playing deserves some
"The world is nothing more than a blur as
your hand fumbles around the table and feels the handle
of a steak knife. Blindly you swing your arm backward, hoping in vain to strike
your brother. William
sees the blade coming, but it's too late.
The knife rips through his cheek, the point
scraping against his teeth.
He jumps backward spitting blood and runs for the
You can't see him anymore.
The world is almost totally black now, and the
pain is unbearable.
You drop to the floor clutching your eyes and
The storyteller was also set to let William really thrash Jack, but the player's nice move at the end was enough to convince the storyteller that Jack should at least do some major damage to William. William still came out on top of the situation, but at least Jack got his licks in.