Those of you familiar with the original COF game will notice a change in the layout of this supplement.  The original work was broken down into three main sections: introduction, world, and rules.   There was a clear delineation between the mechanics of the game and the story elements.  Such a breakdown was not possible for this supplement.

Each topic contains both story and mechanical elements.   Where possible mechanics have been separated into a their own subsection, but in many cases the two are so intertwined that they can not be untangled.  As always, the author encourages storytellers to ignore those rules that do not fit with their style of game play.


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