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4.2 THE FAITHFUL FEW
Of all human endeavors and
ambitions, faith is perhaps the most difficult to
comprehend. It
is easy to understand how we can believe in the
concrete. We
see the inner workings of the mechanism, we follow the
process to its natural solution.
But faith, by definition, is belief in the
unknowable—excepting a point of view without the
benefit of proof.
The strength of a child of clay's convictions and
the inner force he possess is measured by his faith. .
It represents a strength that comes not from
outside, but rather from within.
Faith is an element completely
foreign to angels, and as such is a strength they can
never tap into. For
them, they must rely on their Grace (the favor of God)
to carry them through difficult times.
But they know for sure that God exists and of the
nature of the universe and so cannot call on that inner
strength of faith to see them through.
It must be understood that faith
does not represent truth.
No connotation of good or evil comes with the
concept either. In
fact, those who have lead lives of great evil are
capable of having very high faith scores.
Indeed high priests within the Satanic Church
often possess very high faith scores. Still, faith does denote the belief in the metaphysical
(those things beyond the material world).
Belief in science or atheism will not garner a
character a high faith score.
The truly devout (those with faith
scores above 12) must rigidly adherer to the tenets and
traditions of their belief system.
The Jew or Christian must obey all the Ten
Commandments and not simply pay lip service.
Like wise, the Muslim must show loyalty and love
to Ala by fulfilling the five pillars of Islam, and the
Buddhist must follow the eightfold path.
So how does faith play into a
Children of Fire game?
Faith does many things.
Places that are sacred to one with a high faith
score can give benefits to him while confronting his
enemies. The
mechanics of this will be explained more fully in the
next section.
In addition, the higher a child of clays faith
score, the more difficult she is to possess.
The healing ability of faith can also come into
play. There
are many instances of the truly devout having been cured
from disease or disability by their faith alone.
Even modern medicine is unable to explain these
occurrences.
Faith can be a contagious thing. Those who adhere to the same belief system as a child
of clay with extraordinary faith (13 or higher) will
find their own faith bolstered when in the presence of
this person. Likewise,
those who are constantly bombarded by those of a
contradicting belief may find themselves less able to
call upon their faith for support.
But the truly faithful cannot be swayed.
As with most things in life, there
is a price to be paid for an extremely high faith.
These children of clay seem to be unyielding in
their ways. This rigidness can come across in many ways.
They do not necessarily persecute those who do
not believe as they do (something that is often done by
those with lower faith scores), but they remain closed
off from new ideas and alternate ways of approaching an
issue. Additionally,
these "saints" are all too willing to martyr
themselves for their faith.
There is a natural ebb and flow of
faith within the children of clay.
They are not simply born with faith and maintain
that same level of belief until the instant of their
death. Instead,
faith can increase and decrease depending on the
experiences of life. The game mechanics of this topic will be further
explored in the next section.
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