Virtues represent the moral make-up of a character.  They are not personality traits, physical attributes, or mental attribute.   The virtues for children of fire and children of clay are exactly the same.  Unlike angels, however, there is no limit placed on how high each virtue can be.

Character's start with a base of four in each of these virtues.  The player has 16 point to divide up among these virtues how ever he sees fit.  

For details about each of the virtues, see the virtues section in the original sourcebook. 


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