Virtues represent the moral make-up
of a character. They
are not personality traits, physical attributes, or
The virtues for children of fire and children of
clay are exactly the same.
Unlike angels, however, there is no limit placed
on how high each virtue can be.
Character's start with a base of
four in each of these virtues.
The player has 16 point to divide up among these
virtues how ever he sees fit.
For details about each of the virtues, see the virtues section in the original sourcebook.